The 3d model was designed according to the real engine base, It’s created accurately, qualitatively, and maximally close to the original. The high-detail exterior is great for close-up renders, Also the model was created with 3DS Max 2011 using the open subdivision modifier left in the stack to adjust the level of detail.
Modify Tools:
Editable Poly, Turbo Smooth - Level 2
Formats:
Max 2011 - Default Render Polys 29437766 - Verts 15127929
Max 2016 - V-Ray Render V3.00.03 Polys 29661210 - Verts 151262346
Converted Formats:
Obj / C4D R9.5/ 3ds/ Lwo Light Wave 11.5 / Xsi SoftImage 2014 / STL / FBX / Blender
if you have any problem in this model, please do not hesitate to contact us, we are looking forward to continuously dealing with you.
Markos 3D