The 3d model was designed according to the real engine base, It’s created accurately, qualitatively, and maximally close to the original. The high-detail exterior is great for close-up renders, Also the model was created with 3DS Max 2008 using the open subdivision modifier left in the stack to adjust the level of detail.
Modify Tools:
Editable Poly, Turbo Smooth - Level 2
Formats:
max 2008* format - Default Render Polys 17113232 - Verts 8682224
max 2016 **format - V-Ray Render V3.00.03 Polys 17107016 - Verts 8679082
Converted Formats:
Obj 2014format *.C4D R9.5format *.3ds **format *.lws Light Wave 11.5format *.Scn SoftImage 2014format *.Maya 2012 (Binary)format *.STL*format
if you have any problem with this model, please do not hesitate to contact us, we are looking forward to continuously dealing with you.
Markos 3D