The 3d model was designed according to real engine base, It’s created accurately, qualitatively and maximally close to the original. The high detail exterior is great for close up renders, Also the model was created with 3DS Max 2011 using the open subdivision modifier which has been left in the stack to adjust the level of detail.
Modify Tools:
Editable Poly, Turbo Smooth - Level 2
Formats:
Max 2011 - Default Render Polys 4078106 - Verts 2104348
Max 2016 - V-Ray Render V3.00.03 Polys 4091653 - Verts 2110094
Converted Formats:
Obj / C4D R9.5/ 3ds /FBX / Lwo Light Wave 11.5 / XSI SoftImage 2014 / Maya 2012 (Binary) / STL
if you have any problem in this model, please do not hesitate to contact us, we are looking forward to continuously dealing with you.
Markos 3D